Giga Final Part 1

Patch NameGiga Final Part 1
“Beginning to the New World”
Applied toRF Online Global version
Features– All new Battle Dungeons
– New crafting system
– Party system Upgrade
– Changes to skills, items and forces
– Chip War System Upgraded
– Macro System
– Ability Rewards of Pit boss/Guard monster adjustment
– Characters and Guilds Cash Holding
– Chatting system
SummaryGiga Final Part 1 is the first free content update for RF Online and has a wealth of new features and content. With new Battle Dungeons and significant updates to various other key areas to the game – this is a must have update for RF Online players.

RF Online: Beginning to the New World

Giga Final Part 1

BATTLE DUNGEONS

Battle Dungeons
Current Battle Dungeon Upgrade

  • 24 more Battle Dungeons added – the 2 old Battle Dungeons will stay ingame
  • Boss ‘Raid’ type of Battle Dungeon added
  • All lvl 15 – 45 Normal and Ace monsters will drop the gate items, Cauldron Volcanic Area monsters and pit bosses will not
  • The assassin series monsters in ether will also drop gate items
  • The gates dropped will be relevant to the level of monster, i.e. lvl 15 – 20 gates will be dropped by lvl 15 – 20 monsters

The use of Battle dungeons has been changed

  • You can now only enter Battle Dungeon gates via the Gate guide NPC located in the HQ of each Race
  • All Gate items are now for parties
  • It will be impossible for someone not on the group to use the gate
  • Access to the gate is now limited to the levels described above
  • Gates will only stay open for 15 mins

Battle Dungeon Modifications

  • Using Shift Key, users can easily register gates
  • Users can now ride MAU in Battle Dungeons
  • Fixed transparent UI of gate
  • Fixed vision decrease issue in the Battle Dungeons
  • For the 24 added Battle Dungeons, the compensation has been increased

CRAFTING AND UPGRADING

Changes to Item upgrade rules

  • Upgrade failure penalty for Grade A (purple) and grade B (intense) items: the probability of item destruction, and likelihood of losing previous successful upgrades has been reduced
  • Grade A items will suffer no penalties until 3 complete upgrades
  • Grade B items will suffer no penalties until 2 complete upgrades
  • Normal items are unchanged at no penalties until 4 complete upgrades

Random Chance of crafting normal/Grade A/Grade B items

  • Only Metal Smiths, Artists, Scientists and Battle Leaders whose original class was specialist can randomly obtain Grade A or Grade B items when crafting
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