BELLATO UNION

FREEDOM THROUGH CONQUEST

The Bellato Union is an adventurous race with high scientific knowledge. In carrying out their adventures, the Bellato race is supported by various technologies. The Bellato are able to create Massive Armor Units (MAU) and weapons for use in warfare. The high gravity level on the Bellato’s home planet makes their bodies short, but their physique is quite strong and clever. The Bellato are also experts in economics and trading. Greed has driven them to go to other planets, to colonize and obtain more resources. To expand to the end of the universe, the Bellato want to ensure that the Novus Sector does not fall under the control of the Accretia or Cora. ​​The desire to grow and develop will surely make the universe covered in chaos.

The Bellato mechanical equipment was originally produced for the advancement of research, and construction, not for combat purposes. In the advancement of technology, various types of Armor Units were mass-produced and developed to be able to survive in battle.
In the early battles, it was shown that the Armor Unit brought a great victory for the Federation. This caused the national defense expenditure to swell, because of the large number of Armor Units produced for the defense forces. In the previous Novus Armor Unit battle records, it also showed several defeats with the Accretia Launcher, and this weakened the strength of the troops. This defeat was caused by the Armor Unit not being designed for the geographical conditions of the planet Novus, after which the right to produce was given to the Novus population, then the Armor Unit was redesigned to fit the planet Novus.
The efficiency of the Armor Unit dropped drastically due to the high operational costs, so the federation peace committee decided to close the armor unit troops. Armor Units are divided into two parts; namely the Field Unit and Siege Unit types. Siege Units are very difficult to produce and require large amounts of resources, greater than the Federation budget. Field Units are suitable for large-scale and economical production. This causes Field Units to be widely distributed. The committee was unsure how to regulate the unit, so it decided that civilians could regulate and trade the units at a low price. However, the rule was passed because of the great power of the Unit, and to ensure that the Unit was not used for anything other than military purposes.

Background Story of Bellato Union

Bellato Union’s Class

COMMANDO

Level 30 Class Advancement
Prerequisite: None

A Commando is a warrior who specializes in assault, using two-handed weapons and offensive skills to deal big-time damage in melee combat. Myrmidons form the main attacking force for the Bellato Federation.

Skills

Howl

A piercing war cry that temporarily increases the user’s melee attack power.

Type: Buff
+25% Attack

MILLER

Level 30 Class Advancement
Prerequisite: None

Using weapon and shield instead of two-hand weapons, the Miller balances attack and defense ability. With skills specializing in strategic shield techniques. Miller play an important defensive role in the Bellato Federation.

Skills

Irritate

Improves defense ability. Shield must be equipped to use this skill.

Type: Buff
+37.5% Defense
+10 Block Chance

Provoke

Enrages the target by throwing a stream of insults, making it attack the user.

Type: Taunt
Taunts the targeted monster to attack you

BERSERKER

Level 40 Class Advancement
Prerequisite: Commando

A highly specialized offensive warrior, the Berserker can attack fast and slow opponents down to deal big-time damage in melee combat. Berserkers are named after the fearsome legendary fighters from ancient history.

Skills

Acceleration

Increase movement speed for a while.

Type: Buff
+1.00 Movement Speed

Bash Explosion

Hit the target with strong shockwave.

Type: Attack Skill
Very strong Attack Skill

Double Crash

A controlled spinning attack that can be used in quick succession.

Type: Attack Skill

Magnetic Net

A magnetized net that prevents the target from moving.

Type: Debuff
Immobilizes the target

Rage Blow

Avoids enemy’s attack with eyes of a wild beast and attack back with great power

Type: Buff
+ 15% Attack
+ 15 Dodge

ARMSMAN

Level 40 Class Advancement
Prerequisite: Commando / Miller

Armsman specialize in the use of the mace, and learn both offensive and defensive mace techniques that break opponent’s balance.

Skills

Acceleration

Increase movement speed for a while.

Type: Buff
+1.00 Movement Speed

Bash Explosion

Hit the target with strong shockwave.

Type: Attack Skill
Very strong Attack Skill

Judgement

A powerful blow to the ground under the user that stuns nearby enemies by causing them to lose their balance.

Type: Attack Skill

Stamina Zero

A strike to the target’s solar plexus, temporarily limiting its SP and SP recovery while they catch their breath.

Type: Debuff
Reduce target’s maximum SP to 5%

Perfect

Attacks do not miss the opponents, with the perfect handling skills of weapons

Type: Buff
+50% Accuracy

SHIELD MILLER

Level 40 Class Advancement
Prerequisite: Miller

A Shield Miller is a shield specialist with the ability to absorb opponent’s HP. Shield Miller can be found at the frontline of every battle.

Skills

Acceleration

Increase movement speed for a while.

Type: Buff
+1.00 Movement Speed

Bash Explosion

Hit the target with strong shockwave

Type: Attack Skill
Very strong Attack Skill

Taunt

Makes monster around you to attack. (Increase aggressiveness of monster by wide range)

Type: Taunt
Taunts all monsters around you to attack you

Buildup Defense

Increase defense power and shield defense, and EXP gaining amount.

Type: Buff
+40% Defense
+10 Block Chance
+100% EXP

Draining

Absorbs the life force of enemies around the user and adds it to their own.

Type: Attack Skill
Damage the target for 1000 HP and heals you for 1000 HP

DESPERADO

Level 30 Class Advancement
Prerequisite: None

Though not as awesome as the Sharpshooter in ranged combat, the Desperado can hold its own in both ranged and melee situations. Most of their skills focus on one-on-one melee combat using light weapons.

Skills

Strong

Increase long range attack rate and accuracy rate.

Type: Buff
+30% Attack
+50 Accuracy with ranged weapons

SNIPER

Level 30 Class Advancement
Prerequisite: None

Scout type of rangers are mixed with combat abilities and special ability. They can fight in long range combat and can lay traps. They can go invisible and sneak behind enemy lines.

Skills

Hide

Temporarily hide oneself from enemy. Accuracy rate is increased. Monster attack instinct decreases little.

Type: Buff
Become invisible

Find Trap

Find hidden traps by detecting non-organic chemical compounds.

Type: Buff
You can see traps on the ground and defuse them.

Trapping

Sets proximity mines that explode when an enemy walks over it.

Type: Passive
Max 10 traps planted.

HIDDEN SOLDIER

Level 40 Class Advancement
Prerequisite: Desperado

Hidden Soldier are better than anyone when it comes to firearm skills. They’re usually placed at the rear of the battle to take opponents down from afar.

Skills

Eagle Crusher

Rapid bursts of intense fire.

Type: Attack Skill

Quick Attack

Quickens reaction time, temporarily decreasing the skill delay of all ranged skills.

Type: Buff
-3s Cooldown on Long Ranger Skills

Long Distance Firing

Increases accuracy rate, make the target stern.

Type: Attack Skill

SENTINEL

Level 40 Class Advancement
Prerequisite: Desperado / Sniper

Sentinel use both ranged skills and Force to deal with opponents. They can also keep enemies from using Force against them.

Skills

Divine

Purified by Light Force all forms of skills and force are removed from him.

Type: Skill
Remove all your Debuffs

Mental Assault

A precise strike at mental fortitude, temporarily decreaseing the target’s maximum FP.

Type: Debuff
-80% Maximum FP
+100% FP consumption

Scamper

Decreases Dodge and Attack Speed but increases Movement Speed [Increases monster’s aggresivity a little]

Type: Buff
+2.5 Movement Speed
-10 Dodge
-0.2 Range Attack Speed

Long Distance Firing

Increases accuracy rate, make the target stern.

Type: Attack Skill

INFILTRATOR

Level 40 Class Advancement
Prerequisite: Sniper

Phantom Shadow attack the main place of their enemy. Strong offense and high speed help them to wound their enemies critically yet deadly.

Skills

Fatal Stab

A powerful stab at the target’s vitals; must be done from hiding. Must use with Throwing Knife

Type: Attack Skill

Trap Box

Extra compartments designed to carry more traps.

Type: Passive
Max Trap 15 planted

Long Distance Firing

Increases accuracy rate, make the target stern.

Type: Attack Skill

PSYPER

Level 30 Class Advancement
Prerequisite: None

Psyper use Force and special skills to damage their opponents. They usually have just a few, if any, support Forces in their bag of
tricks.

Skills

Edian’s Soul

By emulating Edian’s teachings, the caster improves her force attack power.

Type: Buff
+35% Attack with Force Attack

CHANDRA

Level 30 Class Advancement
Prerequisite: None

Chandras like to use Force constructively rather than destructively. They concentrate on suppressing Dark Force and using Light Forces to help others.

Skills

Recall

Instantly transmits a willing party member to your current location.

Type: Skill
Summons the chosen party member to you (must be on same map)

Heal Wind

Guides the Light Force into a gentle breeze that heals all party members around the caster

Type: Skill
Heals the surrounding party members and yourself

WIZARD

Level 40 Class Advancement
Prerequisite: Psyper

Possibly the most aggressive Force users, Wizard use both staves and attack Forces to overcome even the strongest defenses

Skills

Sage Force

Improves ranged force attack accuracy.

Type: Buff
+10% Force Attack
+30 Force Hit
+50 Force Attack Range

Bash Explosion

Stuns target opponent.

Type: Attack Skill

Force Impact

Uses pure force to attack.

Type: Attack Skill

ASTRALIST

Level 40 Class Advancement
Prerequisite: Psyper / Chandra

Astalist serve as supportive Force users, using assisting Forces and skills, including a special ability to transfer allies to safety in sticky situations.

Skills

Force Freezing

Temporarily slip outside the flow of time, the caster is invincible, but cannot attack either. them to lose their balance.

Type: Skill

Return Gate

Opens a temporal warp gate that can return the caster’s party members to her binding location.

Type: Skill

Escape

A last-ditch escape that returns the caster back in time to her binding location.

Type: Skill

HOLY CHANDRA

Level 40 Class Advancement
Prerequisite: Chandra

Holy Chandras specialize in Light force, using it to blind opponents and heal allies. They’re extremely useful in combat situations.

Skills

Recovery Cycle

Restores party member’s HP.

Type: Skill

Nerve Palsy

Reduce targets range of attack.

Type: Debuff

Judicious Brain

Decreases force delay.

Type: Buff
-2s Cooldown on all Force Skills/Buffs.

CRAFTSMAN

Level 30 Class Advancement
Prerequisite: None

Craftsman concentrate on mining, processing, producing, and upgrading items. They may not be combat soldiers, but their contribution makes combat possible for the Bellato Federation

Skills

Set Guard Tower

Allows the Craftsman to set up guard tower that fire on enemies.

Type: Passive

DRIVER

Level 30 Class Advancement
Prerequisite: None

Only Drivers and Armor Rider have the training and skills to operate Massive Armor Units (MAUs), the Bellato’s best weapon in war. Riders can also use ranged weapons when not in harness.

Skills

MENTAL SMITH

Level 40 Class Advancement
Prerequisite: Craftsman

Aside from managing the Bellato armor supply, Mental Smith also have medical tools and skills to heal their allies.

Skills

Gauge Recovery

Performs repairs on target’s armor, restoring his defense gauge.

Type: Skill
Restores 50% of the target’s Defense Gauge

Rebirth

Performs avdanced medical treatment on a fallen ally, reviving her to full health.

Type: Skill
Revives the target

ARMOR RIDER

Level 40 Class Advancement
Prerequisite: Driver

Armor Rider handle premium MAUs, which are much more powerful than standard MAUs. Only the best Riders graduate to Armor Driver status.

Skills

Armored Mastery

Long experience and training with MAUs enables the Rider to use a MAU to its full potential, Improving attack and defense power while riding a MAU.

Type: Passive
+10% MAU Attack
+100% MAU Defense

Repair Discount

Official endorsement from the Bellato High Command allows the Rider to obtain a discount for MAU repairs.

Type: Passive
-40% MAU Repair cost

Massive Armor Unit (MAU)

Massive Armor Unit or MAU is a giant war weapon of the Bellato race that resembles a robot. MAU has very large defense and attack capabilities, so MAU has a very important role for the Bellato race in the battle against Accretia and Cora.


The Bellato race has 2 types of MAU, namely:

MAU GOLIATH (close range)

MAU CATAPULT (long range)

Song about Bellato Union (By Level Up)

Greyhoundz – Battle Cry

YouTube video